No Eyes Willy: Day 8 – Focussing on character art and style

November 2, 2015 at 12:05 am | Dev Log, No Eyes Willy | Joey Dehnert

This week ended up being a bit squeezed for time, but for a very good reason! My web development company, Insert Culture, moved into a new office (which I guess is technically Blockbot Games’ new headquarters as well). View from the top. New Insert Culture office. — InsertCulture (@insertculture) October 30, 2015 Despite the […]

Read More

No Eyes Willy: Day 1 – Set up new website and decided on Game Maker Studio

October 25, 2015 at 2:08 pm | Dev Log, No Eyes Willy | Joey Dehnert

Today is the dev log kick-off for the port of No Eyes Willy from a basic HTML5 game to a release on PC and Mobile platforms. This kick-off is marked with two big decisions. One, I wiped the site clean and started over with a basic template that I will continue to build out […]

Read More